Archive for the ‘Research & Enterprise’ Category
Derry Digital Champion job opportunity:
Wednesday, June 23rd, 2010Calling all interested digital individuals:
Anthony Hutton Derry Digital Champion job opportunity
http://www.zenrec.net/job/1701
www.zenrec.net
Our client, Londonderry Chamber of Commerce on behalf of the Digital Derry action team, wish to appoint a Digital Champion to promote the growing creative digital sector in the Northwest.
New EyeSpyFX app and promo video
Tuesday, January 12th, 2010VHS Viewer for Axis is an App for the iPhone that connects you to the AXIS® VHS (Video Hosting Service).
This means you can access footage recorded by your AXIS® Network Camera remotely from your iPhone.
Functions include browsing the archive recordings, play rewind & fast-foward, snapshot and much more.
The product is directly targeted at the security market.
Full details here: http://www.eyespyfx.com/vhs/index.htm
Read more about Axis here: http://www.eyespyfx.com/blog/?p=339
How big is the world market for apps?
Wednesday, October 28th, 2009Surprise: lets start with Apple. Estimates vary about how much in dollars of apps have been purchased via the app store. I read somewhere that Apple sold $300m in the first year of operation of the app store. And I read somewhere else that Apple is now selling $200m of apps per month.
Looking next at device Market share in a say for example a basket of countries in Western Europe the market share by brand may look something like this:
Nokia 22%
Samsung 20%
Sony Ericsson 19%
Other Java phones 15%
Blackberry 12%
Apple 10%
Win Mob, and rest 2%
If you say that Apple managed sales of $300 apps with just 10% of the device market share then it follows that if the other manufacturers managed to launch successful app stores and sold roughly the same amount of apps there would be a market for $300m x 10 = $3B per annum.
Peak Apps = $3B per annum?
3 Reasons why this figure is too high.
- It does not necessarily follow that simply because people buy apps on the apple app store that they will do so using other devices on other App Stores. Other app stores existed long before Apple started theirs but no one (except Apple) noticed. App sales before Apple were small.
- Everyone might get bored and stop buying apps. You may have seen reports stating that the average customer uses an App for about 1 minute. (How did they figure that out?)
- A technological advance may occur that wipes out the App economy.
3 Reasons why this figure is too low
- Apple don’t sell in India or China. If they did the figure could mushroom.
- The calculation is based on the relatively low reported sales in Apple first year of App sales (July 08 July 09). A more realistic start point might be current reported monthly sales multiplied by 12.
- The Internet of Things! It could be that the App store is an early prototype for selling apps for your fridge, cooker, heating system, chair in a world driven by the Internet of Things. Is it a phone, is it a computer, is it a camera, is it a pair of glasses, is it a fridge, is it a lamp? No! Its the internet of things! Could there be an App for that?
EyeSpyFX Student Prize
Thursday, April 23rd, 2009EyeSpyFX will offer a student prize for “Mobile Innovation”. £200 awarded at end of year with other awards.
The prize is open to all students in the School of Creative Arts including:
all Music, Design, Drama and Dance students at bachelors, masters level for any piece of work (not necessarily a final piece)
It will be awarded to any student on foot of a recommendation from a member of staff and evidence of work
The prize will be awarded for project work that features:
1. bright ideas for new apps
2. great content ideas of any type suitable for mobile deployment
matt johnstons blog
Wednesday, March 25th, 2009The next iPhone - our wish list
Friday, March 13th, 2009Predicting the future is not easy, but here is some kind of wishful thinking future gazing:
If Apple made an iPhone like this one in the sketch it would be cool but Nokia, Samsung and Sony Ericsson may not like it.
The app store has made thousands of apps developed by thousands of independent developers available easily. Delivering an app store was comparatively easy for Apple, they simply bolted it onto itunes. Other phone manufacturers have not got anything like itunes..yet. Ok so they all say they are going to bring out app stores but will the total experience be anything as smooth as the apple store? Nokia comes with Music is certainly significant. Blackberry app stores and Google android stores may well be good but they may not stock the movies and music that itunes has. It is not necessarily the phone that is the advantage that Apple has it’s the whole system.
From apples point of view I bet they are sitting in
For example if Apple came out with a slide phone with the pinch UI for web and images, a cam and a keyboard for one handed texting and the iphone OS and itunes it would be incredibly hard to compete with.
A great post from Telemedia News, MWC, Barcelona 2009
Tuesday, February 24th, 2009Dear Anthony,
Hello and Happy Friday! So another Mobile World Congress under our belts. Bit of a damp squib this year I felt. Attendance was, unsurprisingly, down, but that aside, most of the people there were still banging on about the same things as last year. And the year before. And the year before that. It’s all pretty much the same old really: trying to get people to connect to the web over mobile; most consumers not doing so because it’s (a) too complicated and (b) they don’t want to pay for it. Yada yada yada…
Oh, there was of course a great big gorilla in the room: Apple. Virtually no one from the traditional mobile handset, operator or content markets would even mention what became euphemistically “the A word” (which means something quite, quite different to all of you reading this who work in the more adult end of the market). That said, they have all basically copied what Apple have done: touch-screen handsets, big screens, easy web access and an apps store. All the while denying (on the record at least) that they are in the least bit interested in what Apple does.
And all this for a company that is so outré to the mobile market as it stands today that it didn’t even attend the show. Now that’s brand power.
So, what were the hot topics at the show then?
1) Apps stores and open content development
Everyone derides Apple the control it has over its apps store, but consumers don’t seem to care: 300 million downloads (at least) and all from a handset that has, to use the much said mantra at the show, “less than one per cent market penetration”. It must be doing something right. So right in fact that Nokia, Samsung and Microsoft all rolled out apps store-a-likes at the show (to join Google and soon Blackberry). Each claims that it has already been selling apps and that the move is just cosmetic – bring it all together in one place – but the apps store idea is the next big thing for mobile. It makes it simple for the consumer, easy to see the pricing and allows third parties a much needed new way into the market. It also undoes years of planning around MNO portals, off-deck development, micropayments, MMS and many other things that have been staples for the mobile market. And no one saw it coming.
2) Mobile web is just The Web
The mobile internet: what’s that then? Be prepared, your kids will soon be asking you this. There is no such thing as the mobile web anymore – it’s just the internet. And that raises all sorts of problems for the mobile industry. Chief among these is the idea that consumers will still pay a premium to do things on a mobile. Not for much longer. A study published at the show by BuzzCity hits the nail on the head: most people access mobile web-based social networking sites over wifi while sitting at home.
3) How to be like Apple, but without being like Apple
Handset makers in particular are rolling out handsets that look so different from what they had planned two years ago it’s astounding. They all look a bit like the iPhone with varying degrees of touch screen technology. Most have much better cameras and video, as well as huge memories. But they do lack the patented single touch zoom patented by Apple, and are the poorer for it. They are all also still beset with the traditionally awkward hierarchical menus and still come with an instruction manual. Anything that needs instructions is too complicated. They look nice however and expect to see more of these high-end handsets on the streets – after all smartphones seem to be bucking the downturn.
4) Social networking
5) Ad-funding in a recession
While some in the mobile industry still think that users will pay a premium for mobile services, most don’t. The answer would seem to be ad funding: but with so many big brands cutting ad budgets in all media, is this viable? While many point to a 25 per cent cut in TV ad spend and a one per cent rise in mobile as a good thing, whether it can be sustained remains to be seen. The one thing mobile does offer is that it can be highly targeted and that you can effectively measure the impact of each ad on a individual, but if the brands don’t have the money…
6) Payment technologies
A move to a more web based approach to m-commerce (or me-commerce, as I prefer now) means that your traditional credit and debit card payments, along with Paypal are likely to eclipse some of the more rigid mobile payment mechanics as Payforit and PSMS. OK there will still be some simple content sales using these billing technologies, but for totally flexible, non-operator controlled commerce, doing it via the web and the back is likely to be key.
7) Data charges
Of course, none of this works without cheap wholesale data pricing for mobile. Again the iPhone has sort of shown that it works, but cost of data is still prohibitive – hence so many people only doing it at home over wifi. mBlox’s move to “sender pays” is a step in the right direction, but more has to be done to make data cheap and easy.
Green
Operators are all looking to cut energy consumption and go green – with everything from better optimised networks to wind powered base stations. Handset makers are also looking at how to make devices more efficient so need less frequent charging.
9) Universal charger
And the big handset makers have agreed to develop a universal charger for future devices to be introduced from 2012. So now all phones will have the same micro USB charger port and will be interchangeable. They are also pledging to make them less power hungry and to turn themselves off when not in use (if still plugged in). The move is likely to boost manufacturers green credentials too – and make life a lot easier for consumers.
10) Smarter pipes
Many seem to think that MNOs should become dumb pipes. No. What they need to become is smart pipes and, controversially, they must build networks that are adaptable to future demands. So far, in its 20 year history, the mobile network industry has failed to predict every single major development – hey, 3G was going to be all about p2p video calls; turned out it was all about YouTube. What it needs to do is ensure that its networks can adapt to the unpredictable.
The impact these issue will have on the telemedia sector will be debated at WORLD TELEMEDIA
EyeSpyFX publicity photo
Thursday, February 12th, 2009Anthony Hutton and Aidan Gallagher from EyeSpyFX show mobile apps for iPhone (My webcam) and Java phones (PhoneStreamFX). These apps enable users to set up home monitoring using USB webcams. they are ideal for pet watch or keeping an eye on your property. Anthony Hutton, company founder and Senior Lecturer in Industrial Design in the School of Creative Arts said “More and more phone companies are opening App stores just like Apple, and that is great news for mobile app developers like us”.





